Blizzard employees ratify new union contract with Microsoft
暴雪員工批准與微軟簽署的新工會合約
更新於: 2026年9月10日 上午12:30
On September 9, 2026, a significant milestone was reached in the video game industry.
2026年9月9日,電子遊戲產業達成了一項重大里程碑(ㄅㄧㄠ¯)。
Approximately 1,900 Blizzard Entertainment employees officially ratified a landmark union contract with their parent company, Microsoft.
約1,900名暴雪娛樂(Blizzard Entertainment)員工正式與其母公司微軟(Microsoft)簽署了一份里程碑(ㄅㄧㄠ¯)式的工會合約。
This agreement, which concludes two years of complex negotiations, sets a new standard for labor relations in gaming.
這項協議結束了長達兩年的複雜談判,為遊戲產業的勞資關係樹立了新標準。
A standout feature of this deal is its focus on artificial intelligence.
此協議最顯著的特點在於對人工智慧(AI)的關注。
In an industry-first, Microsoft agreed to discuss and bargain over the implementation of AI tools, ensuring they remain under human oversight and do not unfairly impact unionized work.
微軟在業界首開先例,同意針對AI工具的導入進行討論與談判,確保其保持在人類監督之下,且不會不公平地影響工會成員的工作。
Furthermore, the agreement provides robust job security protections, including 60-day layoff notices, recall rights for 14 months, and guaranteed severance packages.
此外,該協議還提供了穩固的就業保障,包括60天的裁員預告期、14個月的召回權以及保證的資遣費方案。
Hailed as a historic achievement by the Communications Workers of America, this contract serves as a potential blueprint for other studios.
這項合約被美國通訊工會(Communications Workers of America)譽為歷史性成就,並可能成為其他工作室的參考藍圖 。
As the gaming sector faces ongoing job uncertainty, this collaborative effort between Blizzard leadership and unionized employees signals a shared commitment to sustainable growth and worker protection.
隨著遊戲產業面臨持續不斷的就業不確定性,暴雪領導層與工會員工之間的這項合作,顯示了對永續成長與保障勞工權益的共同承諾。
