Capcom's sci-fi adventure game 'Pragmata' arrives later this week.
卡普空的科幻冒險遊戲《Pragmata》將於本週稍晚推出。
Capcom's highly anticipated sci-fi adventure, Pragmata, is officially set for launch.
卡普空備受期待的科幻冒險遊戲《Pragmata》已正式確定發行日期。
Following the success of the Pragmata: Sketchbook demo, the publisher moved the launch date forward by one week for most regions.
繼《Pragmata: Sketchbook》試玩版獲得成功後,發行商將大多數地區的發行日期提前了一週。
In this linear 8-12 hour experience, players control Hugh, a spacefarer exploring a lunar facility called the Cradle.
在這款8至12小時的線性體驗中,玩家將扮演探索名為「搖籃」(ㄔㄨㄤˊㄌㄢˊ)月球設施的太空人休。
He is joined by Diana, an enigmatic, child-like android.
與他同行的是黛安娜,一位神祕且外型如孩童般的仿生人。
Together, they must navigate a hostile, AI-controlled environment.
他們必須一同在充滿敵意、由人工智慧控制的環境中穿梭。
Unlike many modern open-world games, Pragmata focuses on a tight, cinematic narrative.
不同於許多現代開放世界遊戲,《Pragmata》專注於緊湊的電影式敘事。
The gameplay emphasizes tactical combat, where Hugh uses a jetpack and firearms, while Diana hacks enemy systems to expose weak points.
遊戲玩法強調戰術戰鬥,休使用噴射背包與槍械,而黛安娜則負責駭入敵人系統以揭露弱點。
Built with Capcom's RE Engine, the game features stunning visuals and a unique aesthetic.
本作採用卡普空的RE引擎打造,具備震撼的視覺效果與獨特美學。
As a standalone project, Pragmata represents a bold, experimental step for Capcom, moving away from their usual long-running franchises to deliver a polished, high-stakes sci-fi journey.
作為一個獨立專案,《Pragmata》對卡普空而言是一項大膽的實驗性嘗試,跳脫了慣有的長青系列作,帶來一場精緻且極具挑戰性的科幻旅程。
