育碧取消了開發三年的休閒遊戲項目
Ubisoft cancels cozy game project after three years
2026年4月,Ubisoft決定取消「Alterra」,這是一款開發中已有三年的未公開社群模擬遊戲。
In April 2026, Ubisoft decided to cancel "Alterra," an unannounced social-simulation game that had been in development for three years.
該專案由Ubisoft蒙特婁工作室負責開發,旨在結合《動物森友會》與《Minecraft》等熱門遊戲的元素。
The project, which combined elements of popular titles like Animal Crossing and Minecraft, was being developed by Ubisoft Montréal.
雖然這款遊戲從未對外公開,但其目標是在一個體素基底的世界中,融合社群遊戲玩法、工藝與戰鬥。
Although it was never officially revealed to the public, the game aimed to blend social gameplay, crafting, and combat within a voxel-based world.
幸運的是,取消專案並未導致裁員。
Fortunately, the cancellation did not lead to layoffs.
此決定與Ubisoft目前評估內部產品組合,以專注於長期市場潛力與高品質標準的策略一致。
This decision aligns with Ubisoft's current strategy of evaluating their internal portfolio to focus on long-term market potential and high-quality standards.
此舉發生在該產業巨頭正處於財務轉型並致力於追求更高效創意結構的困難時期。
The move comes during a challenging time for the industry giant as it navigates financial shifts and a move toward a more efficient creative structure.
儘管舒適遊戲類型依然競爭激烈且受歡迎,但Ubisoft認為「Alterra」已不再符合其戰略優先事項。
While the cozy game genre remains incredibly competitive and popular, Ubisoft concluded that Alterra no longer fit their strategic priorities.
隨著公司持續進行更廣泛的重組,它仍專注於優先開發與公司目標最具一致性的遊戲作品。
As the company continues its broader restructuring, it remains focused on prioritizing titles that offer the strongest alignment with their goals.
