《午夜之南》在「遊戲變革獎」中榮獲年度最佳遊戲

South of Midnight Wins Game of the Year at Games for Change

Updated at: July 23, 2026 at 01:15 AM

2026年7月21日,遊戲界將目光投向紐約,關注一年一度的「變革遊戲獎」(Games for Change Awards,簡稱G4C)。

On July 21, 2026, the gaming world turned its eyes to New York for the annual Games for Change (G4C) Awards.

noun遊戲界
noun變革遊戲獎

最高榮譽「年度遊戲與體驗獎」(Game and Experience of the Year)頒給了《午夜之南》(South of Midnight),這是一款由總部位於蒙特婁的Compulsion Games工作室所開發的動作冒險遊戲。

The top honor, Game and Experience of the Year, was awarded to South of Midnight, an action-adventure title created by the Montreal-based Compulsion Games.

noun午夜之南
noun蒙特婁
adjective動作冒險

在頒獎典禮上,負責人指出,重返獨立開發的歷程,正呼應了遊戲本身關於ㄖㄣˋ性與面對未知的主題。

During the ceremony, leadership noted that the journey of returning to independent development mirrors the game's own themes of resilience and facing the unknown.

noun韌性

故事背景設定在虛構的美國深南部,描述年輕女子海柔(Hazel)在毀滅性颶風過後所展開的旅程。

Set in a fictionalized American Deep South, the story follows Hazel, a young woman navigating the aftermath of a devastating hurricane.

noun海柔
noun颶風

她透過掌握古老力量並對抗民間傳說中的生物,揭開了塵封已久的家族秘密。

By mastering ancient powers and confronting folklore-inspired creatures, she uncovers long-hidden family secrets.

verb揭開

隨著產業發展,《午夜之南》以及其他知名獲獎作品如《Consume Me》和《And Roger》,證明了電玩遊戲是傳遞故事與連結社會的強大媒介。

As the industry evolves, titles like South of Midnight, alongside other notable winners like Consume Me and And Roger, prove that video games are a powerful medium for storytelling and social connection.

noun午夜之南
noun媒介
🎉

End of article

You read 6 focus sentences.

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Comprehension Questions

《午夜之南》在2026年變革遊戲獎頒獎典禮上贏得了什麼獎項?

Correct Choice

年度遊戲與體驗獎

Compulsion Games工作室位於何處?

Correct Choice

蒙特婁

《午夜之南》主角的名字是什麼?

Correct Choice

海柔(Hazel)

Compulsion Games最近經歷了什麼重大轉變?

Correct Choice

他們重獲獨立

哪款遊戲在2026年影展中贏得了最佳敘事與獨立突破獎?

Correct Choice

《Consume Me》

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