全球遊戲市場預計將在 2026 年達到 2139 億美元

Global gaming market projected to reach $213.9 billion in 2026

Updated at: August 31, 2026 at 01:45 AM

全ㄑㄩㄢˊ球ㄑㄧㄡˊ遊ㄧㄡˊ戲ㄒㄧˋ產ㄔㄢˇ業ㄧㄝˋ正ㄓㄥˋ經ㄐㄧㄥ歷ㄌㄧˋ著ㄓㄨㄛ˙顯ㄒㄧㄢˇ著ㄓㄨˋ的ㄉㄜ˙擴ㄎㄨㄛˋ張ㄓㄤ,根ㄍㄣ據ㄐㄩˋNewzoo 2026年ㄋㄧㄢˊ的ㄉㄜ˙全ㄑㄩㄢˊ球ㄑㄧㄡˊ遊ㄧㄡˊ戲ㄒㄧˋ市ㄕˋ場ㄔㄤˇ報ㄅㄠˋ告ㄍㄠˋ預ㄩˋ測ㄘㄜˋ,該ㄍㄞ市ㄕˋ場ㄔㄤˇ規ㄍㄨㄟ模ㄇㄛˊ將ㄐㄧㄤ達ㄉㄚˊ到ㄉㄠˋ2139億ㄧˋ美ㄇㄟˇ元ㄩㄢˊ。

The global gaming industry is experiencing remarkable expansion, with Newzoo’s 2026 Global Games Market Report projecting the market to reach $213.9 billion.

noun全球
noun產業
verb擴張
noun全球
verb預測

手ㄕㄡˇ遊ㄧㄡˊ持ㄔㄧˊ續ㄒㄩˋ引ㄧㄣˇ領ㄌㄧㄥˇ該ㄍㄞ行ㄏㄤˊ業ㄧㄝˋ,占ㄓㄢˋ據ㄐㄩˋ總ㄗㄨㄥˇ市ㄕˋ場ㄔㄤˇ份ㄈㄣˋ額ㄜˊ的ㄉㄜ˙57%。

Mobile gaming continues to lead the sector, capturing 57% of the total market share.

adverb持續

與ㄩˇ此ㄘˇ同ㄊㄨㄥˊ時ㄕˊ,主ㄓㄨˇ機ㄐㄧ和ㄏㄢˋ電ㄉㄧㄢˋ腦ㄋㄠˇ遊ㄧㄡˊ戲ㄒㄧˋ也ㄧㄝˇ保ㄅㄠˇ持ㄔˊ著ㄓㄨㄛ˙強ㄑㄧㄤˊ勁ㄐㄧㄥˋ的ㄉㄜ˙根ㄍㄣ基ㄐㄧ,主ㄓㄨˇ機ㄐㄧ營ㄧㄥˊ收ㄕㄡ受ㄕㄡˋ益ㄧˋ於ㄩˊ備ㄅㄟˋ受ㄕㄡˋ期ㄑㄧˊ待ㄉㄞˋ的ㄉㄜ˙大ㄉㄚˋ作ㄗㄨㄛˋ而ㄦˊ獲ㄏㄨㄛˋ得ㄉㄜ˙提ㄊㄧˊ升ㄕㄥ。

Meanwhile, console and PC gaming maintain strong footholds, with console revenue boosted by highly anticipated titles.

adjective強勁

除ㄔㄨˊ了ㄌㄜ˙數ㄕㄨˋ字ㄗˋ層ㄘㄥˊ面ㄇㄧㄢˋ,該ㄍㄞ產ㄔㄢˇ業ㄧㄝˋ正ㄓㄥˋ在ㄗㄞˋ戰ㄓㄢˋ略ㄌㄩㄝˋ性ㄒㄧㄥˋ地ㄉㄧˋ進ㄐㄧㄣˋ化ㄏㄨㄚˋ。

Beyond just numbers, the industry is evolving strategically.

noun產業
verb進化

此ㄘˇ外ㄨㄞˋ,高ㄍㄠ達ㄉㄚˊ96%的ㄉㄜ˙工ㄍㄨㄥ作ㄗㄨㄛˋ室ㄕˋ正ㄓㄥˋ採ㄘㄞˇ用ㄩㄥˋ直ㄓˊ接ㄐㄧㄝ面ㄇㄧㄢˋ向ㄒㄧㄤˋ消ㄒㄧㄠ費ㄈㄟˋ者ㄓㄜˇ的ㄉㄜ˙網ㄨㄤˇ路ㄌㄨˋ商ㄕㄤ店ㄉㄧㄢˋ,以ㄧˇ培ㄆㄟˊ養ㄧㄤˇ更ㄍㄥˋ深ㄕㄣ刻ㄎㄜˋ的ㄉㄜ˙品ㄆㄧㄣˇ牌ㄆㄞˊ忠ㄓㄨㄥ誠ㄔㄥˊ度ㄉㄨˋ。

Additionally, a significant 96% of studios are adopting direct-to-consumer web stores to cultivate deeper brand loyalty.

noun忠誠度

隨ㄙㄨㄟˊ著ㄓㄨㄛ˙全ㄑㄩㄢˊ球ㄑㄧㄡˊ玩ㄨㄢˊ家ㄐㄧㄚ基ㄐㄧ數ㄕㄨˋ向ㄒㄧㄤˋ40億ㄧˋ邁ㄇㄞˋ進ㄐㄧㄣˋ,遊ㄧㄡˊ戲ㄒㄧˋ的ㄉㄜ˙未ㄨㄟˋ來ㄌㄞˊ看ㄎㄢˋ起ㄑㄧˇ來ㄌㄞˊ比ㄅㄧˇ以ㄧˇ往ㄨㄤˇ任ㄖㄣˋ何ㄏㄜˊ時ㄕˊ候ㄏㄡˋ都ㄉㄡ更ㄍㄥˋ加ㄐㄧㄚ光ㄍㄨㄤ明ㄇㄧㄥˊ。

With the global player base expanding toward 4 billion, the future of gaming looks brighter than ever.

noun全球
adjective光明

儘ㄐㄧㄣˇ管ㄍㄨㄢˇ分ㄈㄣ析ㄒㄧ師ㄕ因ㄧㄣ研ㄧㄢˊ究ㄐㄧㄡˋ方ㄈㄤ法ㄈㄚˇ的ㄉㄜ˙差ㄔㄚ異ㄧˋ,常ㄔㄤˊ提ㄊㄧˊ供ㄍㄨㄥˋ各ㄍㄜˋ異ㄧˋ的ㄉㄜ˙估ㄍㄨ值ㄓˊ數ㄕㄨˋ據ㄐㄩˋ,但ㄉㄢˋ清ㄑㄧㄥ楚ㄔㄨˇ的ㄉㄜ˙結ㄐㄧㄝˊ論ㄌㄨㄣˋ是ㄕˋ,遊ㄧㄡˊ戲ㄒㄧˋ生ㄕㄥ態ㄊㄞˋ系ㄒㄧˋ統ㄊㄨㄥˇ正ㄓㄥˋ在ㄗㄞˋ全ㄑㄩㄢˊ球ㄑㄧㄡˊ範ㄈㄢˋ圍ㄨㄟˊ內ㄋㄟˋ變ㄅㄧㄢˋ得ㄉㄜ˙更ㄍㄥˋ加ㄐㄧㄚ連ㄌㄧㄢˊ結ㄐㄧㄝˊ、便ㄅㄧㄢˋ捷ㄐㄧㄝˊ且ㄑㄧㄝˇ更ㄍㄥˋ具ㄐㄩˋ獲ㄏㄨㄛˋ利ㄌㄧˋ能ㄋㄥˊ力ㄌㄧˋ。

While analysts often provide varying valuation figures due to different research methodologies, the clear takeaway is that the gaming ecosystem is becoming more connected, accessible, and profitable on a global scale.

noun全球
verb連結
🎉

End of article

You read 7 focus sentences.

Challenge Mode

Comprehension Questions

2026年ㄋㄧㄢˊ全ㄑㄩㄢˊ球ㄑㄧㄡˊ遊ㄧㄡˊ戲ㄒㄧˋ市ㄕˋ場ㄔㄤˇ的ㄉㄜ˙預ㄩˋ計ㄐㄧˋ價ㄐㄧㄚˋ值ㄓˊ為ㄨㄟˊ多ㄉㄨㄛ少ㄕㄠˇ?

✓

Correct Choice

2139億美元

哪ㄋㄚˇ個ㄍㄜˋ遊ㄧㄡˊ戲ㄒㄧˋ部ㄅㄨˋ門ㄇㄣˊ占ㄓㄢˋ據ㄐㄩˋ最ㄗㄨㄟˋ大ㄉㄚˋ的ㄉㄜ˙市ㄕˋ場ㄔㄤˇ份ㄈㄣˋ額ㄜˊ?

✓

Correct Choice

手遊

哪ㄋㄚˇ兩ㄌㄧㄤˇ個ㄍㄜˋ國ㄍㄨㄛˊ家ㄐㄧㄚ預ㄩˋ計ㄐㄧˋ將ㄐㄧㄤ占ㄓㄢˋ全ㄑㄩㄢˊ球ㄑㄧㄡˊ遊ㄧㄡˊ戲ㄒㄧˋ消ㄒㄧㄠ費ㄈㄟˋ總ㄗㄨㄥˇ額ㄜˊ的ㄉㄜ˙一ㄧˊ半ㄅㄢˋ以ㄧˇ上ㄕㄤˋ?

✓

Correct Choice

中國與美國

百ㄅㄞˇ分ㄈㄣ之ㄓ多ㄉㄨㄛ少ㄕㄠˇ的ㄉㄜ˙工ㄍㄨㄥ作ㄗㄨㄛˋ室ㄕˋ正ㄓㄥˋ在ㄗㄞˋ運ㄩㄣˋ營ㄧㄥˊ或ㄏㄨㄛˋ計ㄐㄧˋ畫ㄏㄨㄚˋ直ㄓˊ接ㄐㄧㄝ面ㄇㄧㄢˋ向ㄒㄧㄤˋ消ㄒㄧㄠ費ㄈㄟˋ者ㄓㄜˇ的ㄉㄜ˙網ㄨㄤˇ路ㄌㄨˋ商ㄕㄤ店ㄉㄧㄢˋ?

✓

Correct Choice

96%

為ㄨㄟˋ什ㄕㄜˊ麼ㄇㄜ˙各ㄍㄜˋ種ㄓㄨㄥˇ研ㄧㄢˊ究ㄐㄧㄡˋ報ㄅㄠˋ告ㄍㄠˋ之ㄓ間ㄐㄧㄢ的ㄉㄜ˙市ㄕˋ場ㄔㄤˇ估ㄍㄨ值ㄓˊ數ㄕㄨˋ據ㄐㄩˋ可ㄎㄜˇ能ㄋㄥˊ會ㄏㄨㄟˋ有ㄧㄡˇ所ㄙㄨㄛˇ不ㄅㄨˊ同ㄊㄨㄥˊ?

✓

Correct Choice

方法論的差異,例如包含哪些細分產業或硬體設備

Ringoo Icon

Learn faster with Ringoo apps

Trace your learning progress and get real-time feedback with interactive exercises.