Bethesda 員工在大規模裁員後發起抗議
Bethesda Employees Protest Following Mass Layoffs
Updated at: August 20, 2026 at 12:30 AM
2026年7月,微軟宣布對其遊戲部門進行重大重組,導致數千人遭裁員。
In July 2026, Microsoft announced a major restructuring of its gaming division, resulting in thousands of layoffs.
此次裁員重創了貝塞斯達遊戲工作室(Bethesda Game Studios)與ZeniMax Online,影響了《異塵餘生》(Fallout)與《上古卷軸》(The Elder Scrolls)等經典系列背後的團隊。
The cuts hit Bethesda Game Studios and ZeniMax Online hard, impacting teams behind iconic franchises like Fallout and The Elder Scrolls.
對此,由美國通訊工人協會(Communications Workers of America)支持的「One Bethesda遊戲工作室」(OneBGS)工會發起了一系列名為「拯救我們的開發者」(Save Our Devs)的抗議活動。
In response, the One Bethesda Game Studio (OneBGS) union, backed by the Communications Workers of America, launched a series of protests dubbed 'Save Our Devs.'
在公司拆除受影響員工的內部紀念碑後,緊張局勢升級,進一步重創了士氣。
Tensions escalated after the company dismantled internal memorials for affected staff, further damaging morale.
除了情感上的衝擊外,工會聲稱微軟未誠信協商,並無視數月前提交的員工裁減管理方案。
Beyond the emotional impact, the union alleges that Microsoft failed to bargain in good faith and ignored proposals for managing staff reductions submitted months prior.
員工認為,失去資深員工將威脅未來遊戲的品質,並象徵著該工作室歷史上穩定的文化出現了轉變。
Employees argue that losing veteran staff threatens the quality of future games and signals a shift away from the studio’s historically stable culture.
儘管士氣依然低落,工會目前正透過國家勞資關係委員會(NLRB)採取法律行動,並授權在資遣費與工作保障談判未果的情況下,發動潛在的罷工。
While morale remains low, the union is now pursuing legal action through the NLRB and has authorized a potential strike if negotiations regarding severance and job protections do not improve.
此情況凸顯了企業重組與開發者社群對工作保障需求之間日益增長的衝突。
The situation highlights a growing conflict between corporate restructuring and the developer community's demand for job security.
