Bungie 推出採用全新賽季模式的《馬拉松》

Bungie Launches Marathon with New Seasonal Model

2026年3月5日,Bungie正式於PlayStation 5、Xbox Series X|S以及PC平台發行了備受期待的PvPvE撤離射擊遊戲《馬拉松》(Marathon)。

On March 5, 2026, Bungie officially launched its highly anticipated PvPvE extraction shooter, Marathon, for PlayStation 5, Xbox Series X|S, and PC.

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其中的核心機制「清白重置」(Clean Slate reset)會清除大多數裝備與等級,確保新玩家加入時不會處於劣勢。

A key feature is the 'Clean Slate' reset, which clears most gear and levels to ensure that new players can jump in without feeling at a disadvantage.

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為了保持遊戲動態,Bungie透過具意義的演進(如「Nightfall」更新等夜間區域變體)來轉變遊戲「Meta」。

To keep the gameplay dynamic, Bungie shifts the 'meta' through meaningful evolutions, such as night-time zone variants like the Nightfall update.

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遊戲發行後,Bungie已迅速解決庫存問題,展現對玩家反饋的重視。

Following the launch, Bungie has already shown a commitment to player feedback by quickly addressing inventory issues.

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透過拒絕「付費即贏」(Pay-to-win)機制、轉而採用「外觀獎勵通行證」的免費內容模式,《馬拉松》正為其日益壯大的社群帶來一個新鮮且不斷演進的世界。

With a model that favors free content over pay-to-win mechanics—relying instead on a cosmetic Rewards Pass—Marathon is set to deliver a fresh and evolving world for its growing community.

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End of article

You read 5 focus sentences.

Challenge Mode

Comprehension Questions

《馬拉松》的每個賽季通常持續多久?

Correct Choice

三個月

「清白重置」的主要目的為何?

Correct Choice

防止新玩家處於劣勢

下列哪項物品會在賽季重置中被保留?

Correct Choice

外觀道具

Bungie如何從《馬拉松》獲利?

Correct Choice

透過外觀獎勵通行證與遊戲內商店

「實力下限」成長系統的目標為何?

Correct Choice

讓玩家在損失後更容易恢復

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