Samsung displays new glasses-free 3D gaming tech at GDC 2026.
三星在 2026 年遊戲開發者大會(GDC)上展示了全新的裸眼 3D 遊戲技術。
At the 2026 Game Developers Conference in San Francisco, Samsung showcased its latest evolution in the Odyssey 3D lineup.
在2026年舊金山舉行的遊戲開發者大會(Game Developers Conference)上,三星展示了其Odyssey 3D系列的最新演進。
Moving beyond novelty, the company is positioning Odyssey 3D as a full-fledged gaming ecosystem.
這家公司不再將Odyssey 3D視為僅是新奇玩意,而是將其定位為成熟的遊戲生態系統。
The heart of this technology is a sophisticated glasses-free mechanism that uses real-time eye-tracking to map the user's position, ensuring a consistent 3D depth without the discomfort of specialized eyewear.
這項技術的核心是一種精密無須配戴眼鏡(ㄧㄢˇ ㄐㄧㄥˋ)的機制,它利用即時眼球追蹤(ㄓㄨㄟ ㄗㄨㄥ)技術來定位使用者的位置,確保在無須穿戴特殊眼鏡造成不適的情況下,仍能體驗到一致的3D深度。
Samsung currently offers a 27-inch model with a high 165Hz refresh rate and plans to release a 32-inch version by the end of the year.
三星目前提供一款具備165Hz高更新率(ㄒㄧㄣ ㄌㄩˋ)的27吋機型,並計劃在年底前推出32吋版本。
To support this hardware, the company is rapidly expanding its library, aiming to support over 120 titles by late 2026, including major releases like 'Hell Is Us' and 'Cronos: The New Dawn'.
為支援此硬體,三星正迅速擴展其遊戲庫,目標是在2026年底前支援超過120款遊戲,其中包括《地獄是我》(Hell Is Us)和《克羅諾斯:新黎明》(Cronos: The New Dawn)等重要作品。
Furthermore, Samsung is deepening its commitment to visual fidelity through HDR10+ Gaming, securing partnerships with studios like CD Projekt Red.
此外,三星透過HDR10+ Gaming深化了對視覺逼真度(ㄈㄟ ㄉㄧ ㄉㄨˋ)的承諾,並與CD Projekt Red等工作室建立了合作夥伴關係。
By formalizing these industry collaborations and centralizing content via the 'Odyssey 3D Hub', Samsung is successfully transitioning its 3D tech from a peripheral gimmick into a serious, integrated platform for modern gamers.
透過將這些產業合作正式化,並藉由「Odyssey 3D Hub」集中管理內容,三星成功地將其3D技術從周邊噱頭(ㄒㄩㄝ ㄊㄡˊ)轉變為現代玩家嚴肅且整合的平台。
