Trophy Games acquires Playrion as labor disputes settle
Trophy Games 在勞資糾紛解決後收購 Playrion
更新於: 2026年9月28日 上午01:30
On September 25, 2026, the Danish game developer Trophy Games announced its acquisition of the French studio Playrion from Paradox Interactive.
2026年9月25日,丹麥遊戲開發商Trophy Games宣布從Paradox Interactive手中收購法國工作室Playrion。
The deal, valued at an initial €2.25 million, includes a future earn-out based on the net revenue of Playrion’s games.
這筆交易初始估值為225萬歐元,並包含一項基於Playrion遊戲淨收入的未來獲利能力支付條款(Earn-out)。
Expected to close by the end of September, the transaction allows the 30-person Paris-based team to remain independent.
該交易預計在9月底前完成,使這個位於巴黎、擁有30人的團隊能夠保持獨立運作。
This move is a strategic expansion for Trophy Games, which aims to elevate Playrion’s titles—specifically 'Airlines Manager' and 'Airport Simulator: First Class'—into major franchises, mirroring their previous success with similar simulation models.
此舉是Trophy Games的一項戰略擴張,旨在提升Playrion旗下的遊戲——特別是《Airlines Manager》與《Airport Simulator: First Class》——成為大型系列作,這與他們過去在類似模擬模式上取得的成功如出一轍。
Conversely, for Paradox Interactive, the sale represents a shift in focus toward PC and console strategy games, moving away from mobile game development.
相反地,對於Paradox Interactive而言,此次出售代表其重心轉向PC與家用主機策略遊戲,並逐漸淡出手機遊戲開發。
Despite some rumors, there is no evidence of labor disputes regarding this acquisition.
儘管有一些傳言,但並無證據顯示此次收購涉及勞資糾紛。
The deal is framed purely as a professional business strategy designed to align both companies with their long-term growth objectives.
這筆交易純粹被定義為一項專業商業戰略,旨在使兩家公司與其長期發展目標保持一致。
This acquisition marks a significant milestone in the gaming industry, highlighting the growing trend of consolidating expertise to build deeper, more immersive simulation experiences for players worldwide.
這次收購是遊戲產業的一個重要里程碑,凸顯了整合專業技術以打造更具深度、更身歷其境的全球玩家模擬體驗的成長趨勢。
