Microsoft initiates major restructuring of Xbox gaming division
微軟啟動 Xbox 遊戲部門重大重組
更新於: 2026年6月20日 上午05:15
In June 2026, Microsoft announced a major restructuring of its Xbox division to combat ongoing financial instability.
2026年6月,微軟宣布對其Xbox部門進行重大重組,以應對持續的財務不穩定。
After a five-year period of high spending and declining revenue, new CEO Asha Sharma has initiated a 'business reset' to secure the future of the brand.
在經歷了五年的高額支出和營收下滑後,新任執行長Asha Sharma啟動了一項「業務重置」,旨在確保該品牌的未來。
The division, which is currently operating with a thin 3% profit margin, is facing significant challenges, including a 33% drop in hardware sales and rising manufacturing costs due to competition for tech components.
該部門目前的利潤率僅為微薄的3%,正面臨嚴峻挑戰,包括硬體銷售額下滑33%,以及因技術組件競爭導致的製造成本上升。
To address these issues, Microsoft is considering radical options, such as spinning Xbox off as an independent entity or restructuring it as a subsidiary.
為了解決這些問題,微軟正在考慮激進的方案,例如將Xbox分拆為獨立實體或將其重組為子公司。
As part of a cost-cutting initiative, approximately 1,000 employees face potential layoffs, and the future of several major game studios remains uncertain.
作為削減成本計畫的一部分,約有1,000名員工面臨潛在的裁員,而幾家主要遊戲工作室的未來也充滿不確定性。
Despite these hurdles, Microsoft remains committed to its next-generation console, 'Project Helix,' as it attempts to adapt to a difficult climate in the global gaming industry.
儘管存在這些障礙,微軟仍致力於其下一代遊戲機「Project Helix」,試圖適應全球遊戲產業艱困的氣候。
