Job cuts reported across major Xbox gaming studios
主要 Xbox 遊戲工作室傳出裁員消息
更新於: 2026年7月22日 上午03:30
In a major shift for the gaming industry, Microsoft has announced a significant restructuring of its Xbox division as of July 2026.
在遊戲產業的一項重大轉變中,微軟(Microsoft)宣布自2026年7月起對其Xbox部門進行大規模重組。
Under the leadership of CEO Asha Sharma, the company is cutting approximately 3,200 gaming jobs, citing profit margins that trail significantly behind competitors.
在執行長Asha Sharma的領導下,該公司正裁減約3,200個遊戲相關職位,理由是利潤率明顯落後於競爭對手。
Instead, Microsoft is now shedding assets, moving studios like Double Fine and Ninja Theory toward independent or new ownership.
相反地,微軟現在正精簡資產,將Double Fine和Ninja Theory等工作室推向獨立或新的所有權。
While the company pursues a leaner, more profitable model focused on high-impact franchises, the implementation of these cuts has faced harsh criticism.
儘管公司正追求一種更精簡、獲利更高且專注於高影響力系列作的模式,但這些裁員的執行方式卻面臨嚴厲批評。
Analysts suggest this move reflects a broader industry contraction, highlighting a challenging transition as Microsoft pivots away from its 'Netflix of gaming' ambition toward a more cautious, bottom-line-focused financial outlook.
分析師指出,此舉反映了更廣泛的產業萎縮,凸顯了微軟在從「遊戲界的Netflix」雄心轉向更謹慎、以底線為重點的財務展望時,所面臨的嚴峻過渡期。
