Gachiakuta manga and game projects expand
《Gachiakuta》漫畫與遊戲企劃擴大發展
更新於: 2026年9月22日 上午04:00
The Gachiakuta franchise is rapidly solidifying its status as a rising titan in the shonen manga world.
「Gachiakuta」系列正迅速鞏固其在少年漫畫界作為明日之星的地位。
Since its serialization began in 2022, Kei Urana’s gritty, graffiti-inspired series has captivated readers with its unique concept of trash and vital instruments.
自2022年開始連載以來,裏那圭筆下那部充滿粗獷、塗鴉風格的作品,憑藉垃圾與生命器皿的獨特概念吸引了無數讀者。
Following its massive critical success, including winning the 50th Kodansha Manga Award, the franchise is undergoing a major cross-media expansion.
在取得巨大評論成功(包括榮獲第50屆講談社漫畫獎)後,該系列正進行大規模的跨媒體擴展。
After a successful 24-episode anime run by Studio BONES, fans can look forward to a confirmed second season.
在BONES工作室製作的24集動畫播出後,粉絲們可以期待第二季的製作。
Set for a 2027 global release on major consoles and PC, the game aims to bring the series' distinct, cel-shaded dystopian aesthetic to a wider audience with cooperative survival gameplay.
該遊戲預計於2027年在各大主機和PC平台全球同步發行,旨在透過多人合作生存玩法,將該系列獨特的賽璐珞反烏托邦美學帶給更廣大的受眾。
While the original manga is currently on an indefinite hiatus for author research, the momentum surrounding the brand remains stronger than ever.
雖然原著漫畫目前因作者取材而無限期休刊,但該品牌周邊的發展勢頭依然強勁。
Through strategic growth across anime, gaming, and theater, Gachiakuta is proving itself as a powerhouse of modern storytelling that continues to push creative boundaries on a global scale.
透過動畫、遊戲與舞台劇的策略性增長,「Gachiakuta」正證明自己作為現代故事敘述的強大引擎,持續在全球範圍內突破創意界限。
