2026 年遊戲開發者大會(GDC)於舊金山盛大展開
GDC 2026 Festival of Gaming Underway in San Francisco
2026年遊戲開發者大會遊戲節於3月9日至3月13日在舊金山莫斯康展覽中心舉行,標誌著該產業的一個重大轉捩點。
The GDC Festival of Gaming 2026, held at the Moscone Center in San Francisco from March 9 to March 13, marked a significant turning point for the industry.
這項活動前身為遊戲開發者大會,本次更名為「遊戲節」以迎接更廣泛的專業人士,包括行銷人員和投資者。
Formerly the Game Developers Conference, this rebranded event shifted to a 'Festival' format to welcome a wider range of professionals, including marketers and investors.
儘管如此,本屆遊戲節仍提供了700多場會議,重點介紹了如《死亡擱淺2》等熱門遊戲,並深入探討AI驅動的開發技術。
Nevertheless, the festival offered 700+ sessions featuring major titles like Death Stranding 2 and deep dives into AI-driven development.
此外還引入了新的營運變革,包括簡化的兩級通行證系統以及「GamePlan」平台等強化交流工具。
New operational changes were introduced, including a simplified two-tier pass system and enhanced networking tools like the 'GamePlan' platform.
儘管出席人數低於預期,GDC主席妮娜·布朗仍將此稱為遊戲產業「大膽的新紀元」。
While attendance numbers were lower than expected, GDC President Nina Brown labeled this a 'bold new era' for gaming.
