玩家對 NVIDIA 的新一代 DLSS 5 AI 技術爭論不休
Gamers clash over NVIDIA's new DLSS 5 AI technology
NVIDIA 近期宣布了其最新的 DLSS 5 技術,在玩家群體中引發了激烈爭論。
NVIDIA recently announced its new DLSS 5 technology, sparking intense debate among gamers.
該技術於 2026 年 3 月揭曉,NVIDIA 將其描述為邁向照片級真實感(Photorealism)的革命性飛躍。
Unveiled in March 2026, NVIDIA describes this as a revolutionary leap toward photorealism.
與先前側重於性能的版本不同,DLSS 5 使用神經渲染模型來即時動態地改變遊戲紋理與光影。
Unlike earlier versions focused on performance, DLSS 5 uses a neural rendering model to dynamically alter game textures and lighting in real-time.
這項技術預計於 2026 年秋季發布,並由 RTX 50 系列顯卡獨占,目前已獲得 Ubisoft 與 Bethesda 等大型發行商的支持。
Expected to launch in Fall 2026 exclusively for RTX 50-series cards, the tech has already secured backing from major publishers like Ubisoft and Bethesda.
然而,許多玩家稱其為「人工智慧垃圾」(AI slop)。
However, many players are calling it AI slop.
批評者認為,人工智慧往往會凌駕(ㄌㄧㄥˊ ㄐㄧㄚˋ)於最初的藝術意圖之上,創造出一種不自然、恐怖谷(Uncanny)般的觀感。
Critics argue that the AI often overrides the original artistic intent, creating an unnatural, uncanny look.
儘管執行長黃仁勳(Jensen Huang)對此負面反應不以為意,但這場爭議凸顯了人們對遊戲中整合人工智慧的日益疲憊,許多使用者認為這些自動化濾鏡剝奪(ㄅㄛ ㄉㄨㄛˊ)了遊戲獨有的美學魅力。
While CEO Jensen Huang dismissed the backlash, the controversy highlights growing fatigue over AI integration in gaming, with many users feeling that automated filters strip games of their unique aesthetic charm.
