微軟啟動 Xbox 遊戲部門重大重組
Microsoft initiates major restructuring of Xbox gaming division
Updated at: June 20, 2026 at 05:15 AM
2026年6月,微軟宣布對其Xbox部門進行重大重組,以應對持續的財務不穩定。
In June 2026, Microsoft announced a major restructuring of its Xbox division to combat ongoing financial instability.
在經歷了五年的高額支出和營收下滑後,新任執行長Asha Sharma啟動了一項「業務重置」,旨在確保該品牌的未來。
After a five-year period of high spending and declining revenue, new CEO Asha Sharma has initiated a 'business reset' to secure the future of the brand.
為了解決這些問題,微軟正在考慮激進的方案,例如將Xbox分拆為獨立實體或將其重組為子公司。
To address these issues, Microsoft is considering radical options, such as spinning Xbox off as an independent entity or restructuring it as a subsidiary.
作為削減成本計畫的一部分,約有1,000名員工面臨潛在的裁員,而幾家主要遊戲工作室的未來也充滿不確定性。
As part of a cost-cutting initiative, approximately 1,000 employees face potential layoffs, and the future of several major game studios remains uncertain.
展望未來,Xbox領導層將優先考慮可持續發展,而非沉重的生態系統補貼。
Moving forward, Xbox leadership is prioritizing sustainable growth over heavy ecosystem subsidies.
公司計畫專注於「Halo」和「The Elder Scrolls」等核心系列,並圍繞硬體、內容、用戶體驗和服務重新組織業務運作。
The company plans to focus on core franchises like 'Halo' and 'The Elder Scrolls' while reorganizing operations around hardware, content, user experience, and services.
儘管存在這些障礙,微軟仍致力於其下一代遊戲機「Project Helix」,試圖適應全球遊戲產業艱困的氣候。
Despite these hurdles, Microsoft remains committed to its next-generation console, 'Project Helix,' as it attempts to adapt to a difficult climate in the global gaming industry.
