索尼停止生產 PlayStation 光碟,業界對此做出回應
Industry reacts as Sony ends PlayStation disc production
Updated at: July 22, 2026 at 03:00 AM
在一項象徵遊戲產業重大轉變的行動中,Sony 宣布將終止實體 PlayStation 遊戲光碟的生產。
In a move signaling a major shift for the gaming industry, Sony has announced the end of physical PlayStation game disc production.
自 2028 年 1 月起,該公司將轉型為全面數位優先的模式。
Starting in January 2028, the company will transition to an exclusively digital-first model.
Sony 將此描述為消費者習慣的自然演變,因為數位下載的受歡迎程度早已顯著超越實體光碟銷售。
Sony describes this as a natural evolution of consumer habits, as digital downloads have already significantly overtaken physical disc sales in popularity.
從商業角度來看,數位發行透過消除製造與運送成本,為 Sony 提供了更高的利潤空間,同時也讓公司得以完全控制 PlayStation Store 的定價。
From a business perspective, digital distribution offers Sony higher profit margins by eliminating manufacturing and shipping costs, while granting the company complete control over pricing on the PlayStation Store.
儘管有商業邏輯支撐,此消息仍引發了強烈的公眾反彈。
Despite the business logic, the news has sparked intense public backlash.
許多粉絲主張,移除實體媒體限制了他們轉賣遊戲的能力,影響了遊戲保存,並限制了所有權權利。
Many fans argue that removing physical media restricts their ability to resell games, impacts game preservation, and limits ownership rights.
到目前為止,各界反應包括超過 247,000 人的連署請願,以及由荷蘭消費者團體提起的 4.57 億美元巨額訴訟。
So far, the response has included petitions with over 247,000 signatures and a massive $457 million lawsuit filed by a Dutch consumer group.
雖然部分業界人士認同這些擔憂,許多分析師仍認為數位化轉型是不可避免的。
While some industry figures share these concerns, many analysts believe the digital shift is inevitable.
Sony 目前未表現出任何撤回決定的跡象,顯示他們已準備好為了長期的數位獲利能力而承受批評。
Sony has shown no signs of reversing its decision, indicating they are prepared to weather the criticism in favor of long-term digital profitability.
